-Patch-Company of Heroes v1.6

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    Relic Entertainment ha rilasciato la patch 1.6 per Company Of Heroes, scaricabile dal link sottostante (115 MB). Di seguito trovate il changelog:

    General Fixes & Features

    # Fixed AI bug that caused retreated units to gather closely around the HQ.
    # Worldbuilder now shows territory properly.
    # Fixed a crash that occurred while loading old files.
    # Fixed a bug in crew switching during AT gun movement.
    # Fixed a graphical bug in the replay menu.
    # Fixed a bug with unit weapon slots after dropping two weapons.
    # Fixed a crash bug when launching saved games from Windows Explorer in Vista.
    # Fixed multiplayer maps not drawing boundary lines after a performance test.
    # Anti-hacking systems have been integrated.
    # Tiger Ace with wreck mesh has been fixed.
    # Fog of War can be toggled on and off during Replays in the Replay Menu.
    # Scenario packs will show UI images and loading screen.
    # Recorded game files no longer saved to disk until after the game.
    # Fixed timed ability not triggering on all selected squads.
    # Fixed a bug that caused the Panzerschreck to misfire.
    # Hyperlinking support added to news items.
    # Addfriend and Removefriend commands are now disallowed in game.


    Online Fixes & Features

    # Players can now see the number of “dropped” games in the player profile screen. (See note below)
    # Performance improvements for lobby game pings.
    # Performance bar improvements.
    # Fixed a rare crash occurrence in the lobby.
    # “Play Now” button is disabled if in dev mode or any mods are active.
    # Implemented dropping fixes.
    # Player ability levels are matched more evenly during automatch :



    “Drops” is actually the count of the games you have been in that the server had to arbitrate the results for. The following things cause arbitration; kicking somebody for lag, having a sync error, “drop-hacking”, and certain kinds of internet connection problems. Players should be aware that all of these things will affect the players trust score.




    Global

    # Units using Barbed Wire Cutters are now significantly more susceptible to damage while cutting barbed wire.
    # Squads building barbed wire are now capped at two builders per squad.
    # Wire cutters are now provided to all players at the start of the game.
    # All Anti-Tank Guns have a reduced chance to hit moving infantry targets.


    Gameplay Bug Fixes

    # Route N13 ambient building repositioned so troops no longer become stuck when exiting.
    # Axis Inspired Assault UI indicator will now last as long as the ability is still active.
    # Axis Sniper now obtains suppression resistance and a health bonus at second level veterancy.
    # Axis Stormtroopers will now come out of camouflage while retreating.
    # Removed manpower upkeep cost from mines.
    # Axis Advanced Warning Commander Tree Ability no longer applies sight bonuses to Axis Vehicles.
    # Axis Grenadier and Stormtrooper squads can continue purchasing weapons packages regardless of the number of times they've dropped them.
    # All small ambient buildings will now display on the minimap while garrisoned or controlled.
    # Allied M3 Halftrack and Jeep armor is no longer highly resistant to projectile ammunition.
    # Changed the requirements to use Offmap Reinforcements and paradropped engineers when HQ is destroyed; Mortars, AT Guns and other non-builder units will not prohibit this action from taking place.
    # Removed flamethrower death critical on ballistic weapons.
    # M8 Greyhound no longer does incremental engine damage to vehicles.
    # Allied M10 Tank Destroyer no longer has an unintended accuracy penalty against moving Axis Sdkfz Armoured Cars.
    # Axis Volksgrenadier and Axis Knights Cross Holder squads now receive bonuses at their second levels of veterancy.
    # Axis Panzerfaust ability no longer has a 50% chance to miss moving heavy vehicles.
    # Axis 88mm Flak 36 now receives intended bonuses from support weapon veterancy.
    # Tank wrecks found on maps are no longer salvageable.
    # Allied Demolitions upgrade moved one slot to the left on the Allied HQ UI.


    Commander Trees

    # Allied Paradrop AT-Gun cost increased to 350 manpower from 320.
    # Allied Pershing now requires more experience to obtain veterancy levels.
    # Allied Supply Drop will now cost 200 Manpower.
    # Axis Infantry Assault Team cost decreased to 350 manpower from 400.
    # Axis Stormtrooper squad removed from the Urban Assault Team and the Armored Assault Force Commander Tree Abilities.
    # Axis “Urban Assault Team” has been renamed to “Urban Assault Support”.
    # Axis Urban Assault Support cost decreased to 600 manpower from 700.
    # Axis Armored Assault Force cost decreased to 900 manpower from 1000.


    Gameplay Changes

    # Allied M4 Crocodile Sherman range and damage decreased.
    # Allied M1 57mm Anti-Tank Gun and Allied Paradrop Anti-Tank Gun accuracy bonus at first level of veterancy decreased.
    # Allied M10 Tank Destroyer acceleration speed slightly decreased.
    # Allied M10 Tank Destroyer damage reduced versus Axis Light Vehicles.
    # Allied M10 Tank Destroyer damage reduced against buildings.
    # Allied M10 Tank Destroyer turn radius increased.
    # Allied M3 Halftrack cost increased to 25 fuel from 20.
    # Allied M3 Halftrack Quad .50 cal upgrade cost increased to 125 munitions from 100.
    # Axis Ostwind Flakpanzer area of effect radius increased.
    # Axis Sdkfz Armored Car 50mm Puma Gun upgrade no longer requires Escalate to Battle Phase.
    # Axis Motorcycle more resilient to small arms fire.
    # Axis Panzerfaust ability damage increased versus Allied Jeep.
    # Axis Grenade ability range increased significantly.
    # Axis Grenade area of effect increased.


    Maps

    # St. Mere Dumont, Langres, and Wrecked Train Community Maps added to the Custom Games map selection.
    # Hill 331 resources rebalanced.
    # Point du Hoc resources rebalanced.
    # Sturzdorf resources rebalanced.
    # Angoville Farms base defenses updated.
    # Angoville Farms ambient building positions rebalanced.
    # Beaux Lowlands base defenses updated.
    # Beaux Lowlands resource positions rebalanced.

    D O W N L O A D
     
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0 replies since 3/5/2007, 13:23   345 views
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